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  November 13, 2023
 
 
 
 

 
 
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    A single-player video game is a video game where input from only one player is expected throughout the course of 🫦 the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player 🫦 mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player 🫦 modes.[1]

    The earliest video games, such as Tennis for Two (1958), Spacewar! (1962), and Pong (1972), were symmetrical games designed to 🫦 be played by two players. Single-player games gained popularity only after this, with early titles such as Speed Race (1974)[3] 🫦 and Space Invaders (1978).

    The question of the financial viability of single-player AAA games was raised following the closure of Visceral 🫦 Games by Electronic Arts (EA) in October 2024. Visceral had been a studio that established itself on a strong narrative 🫦 single-player focus with Dead Space, and had been working on a single-player, linear narrative Star Wars game at the time 🫦 of the closure; EA announced following this that they would be taking the game in a different direction, specifically "a 🫦 broader experience that allows for more variety and player agency".[6] Many commentators felt that EA made the change as they 🫦 did not have confidence that a studio with an AAA-scale budget could produce a viable single-player game based on the 🫦 popular Star Wars franchise. Alongside this, as well as relatively poor sales of games in the year prior that were 🫦 principally AAA single-player games (Resident Evil 7, Prey, Dishonored 2, and Deus Ex: Mankind Divided) against financially successful multiplayer games 🫦 and those offer a games-as-a-service model (Overwatch, Destiny 2, and Star Wars Battlefront 2), were indicators to many that the 🫦 single-player model for AAA was waning.[7][8][9][10] Manveer Heir, who had left EA after finishing his gameplay design work for Mass 🫦 Effect Andromeda, acknowledged that the culture within EA was against the development of single-player games, and with Visceral's closure, "that 🫦 the linear single-player triple-A game at EA is dead for the time being".[11] Bethesda on December 7, 2024, decided to 🫦 collaborate with Lynda Carter to launch a Public Safety Announcement to save single-player gaming.[12]

    Game elements [ edit ]

    Exceptions [ edit 🫦 ]

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